That is of course if they want to keep using their mods. Thus, owners of the Special Edition should simply disable auto-updates. On the other hand, Total Conversions or gameplay mods may not work with it.Īs said, The Elder Scrolls V: Skyrim Anniversary Edition won’t be a separate product. In theory, the HD Texture Packs should be compatible with AE. “This realistically means that the native code mod scene is going to be broken for an unknown length of time after AE’s release.”
The developer of SKSE concluded that everyone who has written a native code plugin will need to do at least some amount of work to support AE. Class layouts are unlikely to change, luckily.” This changes the way that the code is generated in a way that forces mod developers to start from scratch finding functions and writing hooks. “As part of the AE update, Bethesda has decided to update the compiler used to build the 64-bit version of Skyrim from Visual Studio 2015 to Visual Studio 2019. And, according to the developer of SKSE, it will break compatibility with a lot of existing mods. This new version of Skyrim will be available on PC as a free update to all owners of Skyrim Special Edition.
In case you weren’t aware of, The Elder Scrolls V: Skyrim Anniversary Edition will release on November 11th.