Let's say I want to increase my stud count to 15,680,803 (hex ef4523) I would enter 23 45 ef. In the file, it will show up as 44 e4 04 00. Encode the stud count into hex, and then reverse the bytes same with the checksum.įor example, if I have 320,580 studs, this is 04e444 in hex (calc.exe and leave off the first 0 or use a scientific calculator). Now here's the wierd thing, the numbers aren't stored normally. Open savegame.bin with the hex editor and go to address 0x3ec. In a folder, there are two files code.bin and savegame.bin.
There are folders for each savegame you have. local settingsapplication datalucasartslego star wars II.