Second roll is a “/roll 6”, with the roll determining the number of the card. ğirst roll is a “/roll 3”, with a roll of 1 meaning a positive card, a roll of 2 meaning a negative card, and a roll of 3 meaning a plus/minus card. OPTION 2: The player uses the random roll system (/roll _) to generate the cards, with two rolls for each card. The player may choose the cards, but is limited to only positive and negative cards: OPTION 1: The player chooses his/her cards, but has some limitations. Players have two options to determine their four playable cards. STEP 1: DETERMINING THE FOUR PLAYABLE CARDS
I will include, as examples, a game dialog. knows the cards in both players' hands, checks their math, helps keep score).įor non-wagering matches, a dealer is not needed, but if you don’t trust the other player, you may consider having a dealer or just making known to each other what your playable cards are at the beginning. This may be a long post, but here is the system to play Pazaak that I have come up with:įor wagering matches, I recommend having a “dealer” who manages the game (i.e. Using the /roll mechanic, I have devised a way to 'play Pazaak' in SWTOR! Thus far, those who have tested it with me have found it to be easy to follow and entertaining!